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Game-specific guides cover core setup for popular titles like ARK: Survival Evolved, Rust, Valheim, Counter-Strike 2, and others from our Host Havoc-inspired catalog (no Minecraft). Access via TCAdmin panel after ordering; each game has tailored Startup/Settings tabs.​

Per-Game Setup and Config

Log into TCAdmin, go to Startup tab for your server.

  • Select game version/map from dropdown (auto-pulls from SteamCMD).

  • Edit server.cfg via Configuration Files (e.g., RCON port/password for ARK/Rust).​

  • Install mods/plugins via File Manager (e.g., ARK mods to /ShooterGame/Content/Mods).​
    Restart to apply; check console for errors.

Changing Maps/Worlds/Seeds

Handled in Startup or Settings tabs.

  • Maps/Worlds: Startup > Map dropdown or command-line (+map TheIsland for ARK).​

  • Seeds: Settings > Variables (e.g., WorldSeed for Valheim/Rust procedural gen).

  • Upload custom worlds via File Manager to game data folder (e.g., /Rust/save for Rust).
    Wipe if needed via Backups > Delete old saves, then restart.

Game Mode and Difficulty Settings

Configure in server.cfg or dedicated variables.

  • Edit via Configuration Files (e.g., DifficultyOffset=1.0 for ARK dinos; gamemode 1 for Rust PVP/PVE).

  • Valheim: adminlist.txt for perms, settings in worlds file (e.g., public=true).

  • Restart applies changes; test in-game (/admin or F1 console).

Player Permissions, Admin/OP Setup, RCON

Set in Files or Settings.

  • Admins/OP: Add SteamIDs to adminlist.txt, permitted.txt, or ops.json (e.g., Rust: ownerid STEAMID "name" "auth_level 2").

  • Permissions: Plugins/mods like Oxide/uMod for Rust/ARK (upload to oxide/plugins).

  • RCON: Enable in server.cfg (RCONPort=27020, RCONPassword=yourpass); connect via panel console or external tools.
    Whitelist via bans.txt inverse or game-specific lists. Restart to load.


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