Game-specific guides cover core setup for popular titles like ARK: Survival Evolved, Rust, Valheim, Counter-Strike 2, and others from our Host Havoc-inspired catalog (no Minecraft). Access via TCAdmin panel after ordering; each game has tailored Startup/Settings tabs.
Per-Game Setup and Config
Log into TCAdmin, go to Startup tab for your server.
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Select game version/map from dropdown (auto-pulls from SteamCMD).
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Edit server.cfg via Configuration Files (e.g., RCON port/password for ARK/Rust).
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Install mods/plugins via File Manager (e.g., ARK mods to /ShooterGame/Content/Mods).
Restart to apply; check console for errors.
Changing Maps/Worlds/Seeds
Handled in Startup or Settings tabs.
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Maps/Worlds: Startup > Map dropdown or command-line (+map TheIsland for ARK).
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Seeds: Settings > Variables (e.g., WorldSeed for Valheim/Rust procedural gen).
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Upload custom worlds via File Manager to game data folder (e.g., /Rust/save for Rust).
Wipe if needed via Backups > Delete old saves, then restart.
Game Mode and Difficulty Settings
Configure in server.cfg or dedicated variables.
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Edit via Configuration Files (e.g., DifficultyOffset=1.0 for ARK dinos; gamemode 1 for Rust PVP/PVE).
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Valheim: adminlist.txt for perms, settings in worlds file (e.g., public=true).
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Restart applies changes; test in-game (/admin or F1 console).
Player Permissions, Admin/OP Setup, RCON
Set in Files or Settings.
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Admins/OP: Add SteamIDs to adminlist.txt, permitted.txt, or ops.json (e.g., Rust: ownerid STEAMID "name" "auth_level 2").
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Permissions: Plugins/mods like Oxide/uMod for Rust/ARK (upload to oxide/plugins).
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RCON: Enable in server.cfg (RCONPort=27020, RCONPassword=yourpass); connect via panel console or external tools.
Whitelist via bans.txt inverse or game-specific lists. Restart to load.