Linking voice channels to game servers Print

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Automate voice channel management synced to game state via bots/plugins at fpsdedicated.com servers.

Discord Channel Linking

  • Bots: Dyno, MEE6, custom (Node.js/Python).
  • Logic: RCON polls players → bot creates/deletes temp channels.
  • Setup: Bot on server + API keys, hosted externally or via Bot Hosting add-on.

TeamSpeak 3 Linking

  • TS3 Query API: Plugins query server, move clients to channels.
  • Rust: Oxide TS3Integration (move by team/squad).
  • ARK: ChannelManager mod (tribe-based channels).

Mumble Linking

  • Ice/GRPC API: Similar to TS3, lower latency.
  • Positional audio: Mumble plugin + game support (3D prox voice).

Configuration

  • Install plugin via File Manager (e.g., /oxide/plugins).
  • Config: API keys, channel mappings, permissions.
  • Restart: Verify console ("TS3 connected").

Requires voice server + game server on same network or public APIs. Latency <50ms for seamless sync. Ticket for pre-built integrations.


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