Anti-cheat integration and settings Print

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Anti-cheat blocks exploits—varies by game. Configure via TCAdmin Startup/Settings at fpsdedicated.com.

Built-In Systems

  • Rust: EAC (Easy Anti-Cheat) auto-enabled.
  • ARK: BattlEye in command-line (-UseBattlEye).
  • CS2: VAC integrated (no toggle).

Configuration

  • Startup: Enable/disable flags (e.g., -NoEAC for testing).
  • Settings: Kick thresholds (fly detect, speedhack tolerance).
  • Logs: Anti-cheat folder shows detections/kicks.

Third-Party Plugins

  • Rust: AntiCheatEnhanced (Oxide).
  • ARK: ArkAntiCheat mod.
  • Upload via File Manager; configure sensitivity in .json.

Limitations

  • False positives: Lag spikes trigger fly-kick.
  • Bypasses: Update plugins weekly.

Manual review: Logs + spectate mode. Report persistent cheaters to game devs.


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