Wipes reset progress—common for Rust/ARK seasons. Execute via TCAdmin File Manager or scheduled tasks at fpsdedicated.com.
Full Wipe
- Delete entire save folder (e.g., /server/[world]/* for Rust).
- Restart: Generates fresh map/world.
- Players lose all progress (bases, items, BPs).
Partial Wipe (Map Only)
- Rust: Delete .map/.sav, keep playerdata/blueprints (keep .db files).
- ARK: Delete .ark map, preserve PlayerLocalData.arkprofile.
- Restart: New terrain, retained player levels/engrams.
Blueprint Wipes
- Rust: Delete .db blueprint files; keeps map/player positions.
- Rare; usually monthly vs map wipes (weekly).
Scheduling
- Scheduled Tasks > Console Command: "wipe" or delete via script.
- Chain: Backup → wipe → restart → announce.
Announce via RCON/Discord 24hr ahead. Test on staging first.