Lag troubleshooting in TCAdmin splits server-side (your control) vs client-side (player's issue). Check dashboard graphs/console first at fpsdedicated.com.[docs.tcadmin]
Server-Side Lag
High CPU/RAM or config overload.
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Graphs spiking? Reduce tickrate/view-distance; limit entities/mods.tcadmin+1
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Logs: Errors/crashes? Update game/mods via Startup.
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Wipes/restarts scheduled? Off-peak only. Test solo.
Client-Side Lag
Player-end bottlenecks.
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High ping: Distance/VPN—suggest wired/low-latency datacenter.
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FPS drops: Their GPU/RAM; close apps, lower settings.
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Packet loss: Traceroute to your IP; ISP/firewall blocks.
Step-by-Step Diagnosis
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Ping your IP:port (e.g., ping 123.45.67.89 -t).
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Console: rcon status or /gc.collect (game cmds).
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Compare graphs during complaints.
Server fine? Guide client-side fixes. Persistent? Share logs in ticket.[youtube]