Recommended specs vary widely by game, player count, mods, and map—start conservative and upgrade as needed. Monitor TCAdmin graphs; we'll expand per-game details over time based on real usage at fpsdedicated.com.
Per-Game/Slot Guidelines
Every title differs (e.g., Rust wipes vs ARK dinos).
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10–20 slots: 2–4GB RAM, 2–3GHz single-core (light mods).
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30–50 slots: 6–8GB RAM, 3.5GHz+ cores (mods/plugins).
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50+ slots: 12GB+ RAM, high-clock CPUs (custom maps).
ARK/Rust: Slots × 100–150MB RAM base; CS2: Lower RAM, CPU-bound.
Slot Count Impact
Directly ties to order/pricing.
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Slots dictate maxplayers (enforced in Startup tab).
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Extras like mods double RAM needs.
Our plans auto-scale resources; check dashboard for current limits.
Monitoring Expectations
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CPU: 20–50% peak (1–10 players); spikes on wipes/builds.
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RAM: 60–80% usage normal; swap kills perf.
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Disk: Worlds grow 1–5GB/week; backups extra.
Redline? Graphs alert; upgrade slots proactively.
Overprovisioning wastes cash—test loads first. Next up: CPU/RAM details.